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CG Animation Training Course Curriculum
1: Introduction to CG Animation
Overview of Animation and its Applications
Introduction to Computer Graphics and CGI
History and Evolution of CG Animation
Understanding the Animation Pipeline
2: Principles of Animation
The 12 Principles of Animation (Squash and Stretch, Timing, Anticipation, etc.)
Understanding Motion and Movement
Expressing Emotion and Personality in Animation
Creating Believable Physics and Weight
3: Storyboarding and Pre-visualization
Storytelling through Storyboarding
Planning Camera Angles and Shots
Creating Animatics and Pre-visualization
Importance of Pacing and Rhythm
4: Introduction to 3D Animation Software
Overview of 3D Animation Software (e.g., Autodesk Maya, Blender)
Navigating the 3D Animation Interface
Working with 3D Models, Scenes, and Cameras
5: 3D Modeling and Texturing
3D Modeling Techniques (Polygonal, NURBS, Subdivision Surfaces)
Creating Character and Environment Models
Applying Textures and Materials for Realism
6: Rigging and Character Animation
Introduction to Character Rigging
Skeletal and Deformation Rigging
Keyframe Animation Techniques
Animating Characters with IK (Inverse Kinematics) and FK (Forward Kinematics)
7: Advanced Animation Techniques
Advanced Character Animation (Facial Animation, Lip Syncing)
Animating Expressions and Acting Choices
Creating Fluid and Dynamic Animations (Fluid Simulation, Cloth Simulation)
8: Lighting and Rendering
Principles of Lighting in CG Animation
Using Lights and Shadows for Dramatic Effect
Rendering Techniques for High-Quality Output
9: Visual Effects and Compositing
Introduction to Visual Effects (VFX)
Green Screen Compositing and Chroma Keying
Layering and Compositing CG Elements with Live Footage
10: Particle and Simulation Effects
Creating Particle Effects (Fire, Smoke, Water, etc.)
Simulating Physics and Dynamics
Integrating Particle Effects into Animations
11: Motion Graphics and Typography
Creating Animated Text and Titles
Animating Logos and Graphics
Motion Graphics Techniques for Video Productions
12: Character Design and Art Direction
Principles of Character Design
Creating Character Concept Art
Developing a Unique Art Style for Animation
13: CG Animation for Games and Virtual Reality (VR)
Animating Characters and Assets for Games
Animation Techniques for VR Experiences
Understanding the Limitations of Real-Time Animation
14: Industry Insights and Career Preparation
Overview of the Animation Industry
Preparing a Demo Reel and Portfolio
Job Roles and Opportunities in CG Animation
Freelancing and Starting a Career in Animation
15: Project: CG Animation Short Film
A comprehensive project that allows participants to apply their CG animation skills to create a short animated film.
CG Animation Training Course Curriculum
1: Introduction to CG Animation Overview of Animation and its Applications Introduction to Computer Graphics and CGI History and Evolution of CG Animation Understanding the Animation Pipeline 2: Principles of Animation The 12 Principles of Animation (Squash and Stretch, Timing, Anticipation, etc.) Understanding Motion and Movement Expressing Emotion and Personality in Animation Creating Believable Physics and Weight 3: Storyboarding and Pre-visualization Storytelling through Storyboarding Planning Camera Angles and Shots Creating Animatics and Pre-visualization Importance of Pacing and Rhythm 4: Introduction to 3D Animation Software Overview of 3D Animation Software (e.g., Autodesk Maya, Blender) Navigating the 3D Animation Interface Working with 3D Models, Scenes, and Cameras 5: 3D Modeling and Texturing 3D Modeling Techniques (Polygonal, NURBS, Subdivision Surfaces) Creating Character and Environment Models Applying Textures and Materials for Realism 6: Rigging and Character Animation Introduction to Character Rigging Skeletal and Deformation Rigging Keyframe Animation Techniques Animating Characters with IK (Inverse Kinematics) and FK (Forward Kinematics) 7: Advanced Animation Techniques Advanced Character Animation (Facial Animation, Lip Syncing) Animating Expressions and Acting Choices Creating Fluid and Dynamic Animations (Fluid Simulation, Cloth Simulation) 8: Lighting and Rendering Principles of Lighting in CG Animation Using Lights and Shadows for Dramatic Effect Rendering Techniques for High-Quality Output 9: Visual Effects and Compositing Introduction to Visual Effects (VFX) Green Screen Compositing and Chroma Keying Layering and Compositing CG Elements with Live Footage 10: Particle and Simulation Effects Creating Particle Effects (Fire, Smoke, Water, etc.) Simulating Physics and Dynamics Integrating Particle Effects into Animations 11: Motion Graphics and Typography Creating Animated Text and Titles Animating Logos and Graphics Motion Graphics Techniques for Video Productions 12: Character Design and Art Direction Principles of Character Design Creating Character Concept Art Developing a Unique Art Style for Animation 13: CG Animation for Games and Virtual Reality (VR) Animating Characters and Assets for Games Animation Techniques for VR Experiences Understanding the Limitations of Real-Time Animation 14: Industry Insights and Career Preparation Overview of the Animation Industry Preparing a Demo Reel and Portfolio Job Roles and Opportunities in CG Animation Freelancing and Starting a Career in Animation 15: Project: CG Animation Short Film A comprehensive project that allows participants to apply their CG animation skills to create a short animated film.Introduction
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